* Curtis Olson -- Sunday 27 January 2008:
> One of the reasons (I think) that OSG start up times are so long is that the
> loading is getting interleaved with the FDM and everything else, but we
> aren't actually showing the view until the loader has loaded enough data.

One can show the view immediately with

  --prop:sim/sceneryloaded-override=true

but still, OSG takes a lot longer to finish loading scenery objects.
Maybe that's because it scans the whole harddisk for instances of
cow.osg ...  ;-)

m.

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