On Monday 11 February 2008 16:20, Georg Vollnhals wrote:
> Syd&Sandy schrieb:
> > On Mon, 11 Feb 2008 03:47:26 +0100
> > Georg Vollnhals <[EMAIL PROTECTED]> wrote:
> >
> >
> >
> >
> > Hi Georg , the tree problem is because I created a set of 8
> > instead of 4 trees per texture for the coniferous trees , and
> > the originally commented out parts of the material.xml file
> > probably still have <tree-varieties>4</tree-varieties>
> > If you change that to <tree-varieties>8</tree-varieties>
> > everything should be fine ... I'm also adding winter textures
> > that were missing from the Terrain.winter folder but that's a
> > bit more work , so it will take a while ...
>
> Thank you, that helped. I found three entries with ">4>" and
> changed them. Now the "winter-trees" look fine (only coniferous
> found), normally.
>
> > I'm still getting a few strange things here but still testing
> > ... Cheers
>
> Hi Syd,
>
> you know that I am not complaining? I am just feeling like a
> Beta-Tester doing some helping work to improve the stuff.
> If you agree with me, there are a lot of things to discuss - but
> I just want to do it step for step.
>
> The next one:
> Did you see these tree areas, seems to be something like an
> ongoing ecological desaster in FlightGear:
>
> http://home.arcor.de/vollnhals-bremen/EcologicalDesaster/
>
> Any ideas?
>
> Regards
> Georg

Brings to mind the Tunguska event - 

http://physics.uoregon.edu/~jimbrau/BrauImNew/Chap14/FG14_24.jpg

and the tree die-off around Mammoth Mountain in the Long Valley 
caldera area due to volcanic CO2 - 

http://quake.usgs.gov/prepare/factsheets/CO2/index.html

LeeE

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