----- "Tim Moore" <[EMAIL PROTECTED]> a écrit : > If a vector description of instruments is the way to go, then you > should look at using SVG with OpenGL and OSG. The big player here > is cairo+glitz, but the last time I looked at this it was hard, > perhaps impossible, to coax glitz to draw into an OpenGL context > that it had not created. Perhaps this has been solved. > Another library is svgl at svgl.sourceforge.net, but I have no idea if > it is still alive. Any solution that renders to memory using the CPU is > going to be too slow, IMHO.
There is a new OSG pluggin that requires librsvg in OSG 2.6.0 RC1. I didn't managed to build it under Windows though. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel