Heiko Schulz wrote:

> 
> Hi,
> 
> 
> > Yep, that's what I said :)
> 
> Oh- o.k. ;-)
> >
> 
> 
> > I don't suppose anyone has the link to the
> > 'original' cloud code,
> > before it was ported to PLIB, or the technical description?
> > Or perhaps
> > there's a doc link the cloud code itself, I'll keep
> > digging.
> 
> Harald Johnson was the man who brought a lot of features to FGFS like the
> volumetric shadows, the clouds and later he tried to implement reflection
> with fresnel effect.
> 
> With switching to OSG he disappeared like so much other developers, but
> you can try asking hin- mybe he will help.
> 

About a year ago Harald gave me some help when I was porting the weather
radar to OSG. At that time he said that he had neither the time nor
inclination to work on OSG stuff - too complex and obscure.  

He bought a lot of good stuff to FG - heat haze was another goody.

Perhaps it is time to try to ask him again.

Vivian



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