On Monday 17 November 2008 09:20:14 James Turner wrote: > > In the past I've worked on binary distributions for various GL-based > projects on Linux, one using VTK and one using OGRE. In both cases we > ended up shipping libstdc++ as well - in order to have a chance at > portability, the only externals you can rely on need to have C > linkage, not C++ linkage. It is possible to make C++ dependencies > work, but it seems to complicate things unduly, whereas shipping the > libstdc++ that the binaries were built with is easy. > > Maybe this situation has improved recently, however - my knowledge of > this is currently two years old.
AFAIK libstdc++ is in LSB nowadays, so the situation should be better. > On 16 Nov 2008, at 18:07, Tim Moore wrote: > > On Linux you might think that we could blow this off and depend on the > > distributions' OpenSceneGraph package, but this is not practical. > > OpenSceneGraph > > releases come fast and furious; we will be depending on OSG 2.8, and > > (for > > example) my distribution of choice is still supplying 2.2. So we > > need to supply > > to proper version. To me it sounds like making sure that more recent OSG packages are available for these distros is the way to go. With the openSUSE build service, it's very easy to build and provide packages even for distributions you don't have yourself. I'd say it's definitely worth a look: https://build.opensuse.org/ Stefan
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