Frederic Bouvier wrote:
> Hi Curt & Rob,
>
> Not sure that the edge is a tile edge. I could be a cloud layer edge. I don't 
> recall we extend cloud layers to the extents of the loaded terrain.
>
> -Fred
>
> ----- "Curtis Olson" a écrit :
>
>   
>> Hi Rob,
>>
>> It appears that the code that computes how many rings of tiles to load
>> is perhaps not doing that correctly any more? Originally the code
>> would ensure that enough tiles were loaded to cover the visibility
>> range so that the end of the world would blend seamlessly into the fox
>> color which matched the base of the sky color and you didn't see these
>> artifacts.
>>
>> Regards,
>>
>> Curt.
>>
>>
>>
>> On Tue, Jan 27, 2009 at 6:50 AM, Rob Shearman, Jr. wrote:
>>
>>
>>
>>
>> Hello --
>>
>> Cruising at FL300 yesterday, and FL310 today, in the Citation-Bravo, I
>> notice what looks like a scenery tile loading problem (see the
>> so-named screenshots below, and notice the white areas near the
>> horizon). However, cruising along, I expected to steadily get closer
>> to the "edge" of the "tile" shown there, and eventually see the next
>> one pop into place -- but it seemed more like the "edges" were not
>> moving, even though the cloud cover texture (and presumably the ground
>> below) were scrolling past at a reasonable rate.
>>
>> This is using Fred's Win32 build from 2009-01-11, and data from same
>> date. 3D clouds NOT enabled, and METAR as shown in the third shot.
>>
>> http://s289.photobucket.com/albums/ll209/rmsjr1974/?action=view&current=tile-loading-prob-1.jpg
>> http://s289.photobucket.com/albums/ll209/rmsjr1974/?action=view&current=tile-loading-prob-2.jpg
>> http://s289.photobucket.com/albums/ll209/rmsjr1974/?action=view&current=tile-loading-prob-3.jpg
>>
>>
>> Ground speed was something like 340-350 knots, if that matters to
>> anyone.
>>
>> Cheers,
>> -R.
>> Robert M. Shearman, Jr.
>> Transit Operations Supervisor,
>> University of Maryland Department of Transportation
>> also known as rm...@umd.edu
>>
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>>
>>
>> --
>> Curtis Olson: http://baron.flightgear.org/~curt/
>>
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>
>   
I have the same thing and the terrain does the same thing (big holes in 
the ground on clear days)

Michael Smith <mdsmi...@highland.net>


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