Hi > > That's the correct definition. I > meant that the frame rate was "clobbered." Perhaps > "clobbered" is a bit strong. > Tim >
This gives far more sense then. For KSFO it would maybe help to change the power pylons. Currently it is one sized .ac-model but which is changed in size per scale-animation in .xml. As we already know every used .xml will slow down, so a big amount of .xml in a scenery can be "deadly" (like Paris-scenery) Problem: I don't think to replace all power pylons is an easy task.... Cheers HHS __________________________________________________ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel