On Wed, 2010-02-10 at 09:40 +0000, AJ MacLeod wrote:
> We have a more basic problem though - there's something very odd indeed about 
> the way our grass runway textures are mapped, which was beyond my 
> capabilities 
> to fix when I looked at it (quite some time ago now).

AJ,

A few weeks ago I fixed a bug in genapts that was only texturing half
the runway length.  Is this the oddity you are referring to?

Ron


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