----- "Erik Hofman" a écrit : > Erik Hofman wrote: > > Frederic Bouvier wrote: > >> visible. Now I think I managed to get it right with 3d objects. See > : > >> http://frbouvi.free.fr/flightsim/fgfs-city-relief-4.jpg > > > > Even more impressive! > > There's just one thing, the wrong side of the buildings seem to be lit > with this update?
It's probable the normals in the normal map are inverted. I'll check that tonight. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel