----- "Erik Hofman" a écrit :
> Erik Hofman wrote:
> > Frederic Bouvier wrote:
> >> visible. Now I think I managed to get it right with 3d objects. See
> :
> >> http://frbouvi.free.fr/flightsim/fgfs-city-relief-4.jpg
> > 
> > Even more impressive!
> 
> There's just one thing, the wrong side of the buildings seem to be lit
> with this update?

It's probable the normals in the normal map are inverted. I'll check that 
tonight.

-Fred

-- 
Frédéric Bouvier
http://my.fotolia.com/frfoto/              Photo gallery - album photo
http://fgsd.sourceforge.net/               FlightGear Scenery Designer


------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to