On Wed, 2010-08-18 at 02:10 +0200, HB-GRAL wrote:
> Hi Tim
> 
> Maybe I am the only one once again but I have some issues here:
> 
> - Without shader it seems terrain works fine ;-)
> - When I activate 'Material Shaders' all the terrain becomes -30% darker
> - When I add 'Landmass shader' some of the terrain becomes normal 
> brightness (where the landmass shader is involved in material.xml)
> - When I add 'Crop Shader' the crop becomes normal brightness
> - There is no snow on terrain where crop effect is activated (or 
> snowlevel is not changed?)
> 
> What can I do to get the brighter terrain back here when I activate 
> Material Shaders only?

I get the same and has something to do with the maximum allowed number
of varying parameters supported by the hardware. There is a fix that
didn't seem to affect anything on my side:
http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg27751.html

Erik


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