On Sat, Nov 20, 2010 at 11:48 PM, Heiko Schulz wrote: > Not yet completly tested, but I notice the first 30 seconds of startup fps of > 1-2. > Imagine the same fps when loading new tiles would make FGFS pretty unusuable > for me....
If you refer to the fps _before_ the splash screen is dropped, then this is normal. So far, we were burning CPU time at >>100fps while the splash screen was active. This is now explicitly limited to 2 fps to give more CPU time to the loader threads. This results in a considerable loading speed-up for single core CPUs. And rendering a splash screen at >>100fps didn't really help too much anyway - except for the dramatic fps rate display. ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today http://p.sf.net/sfu/msIE9-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel