Hi all, I'm experimenting with various model file formats and the effects system and have some questions/comments.
First I found that if you have a file 'model.ac', but also have a file 'model.osg', flightgear always loads the .osg version despite me explicitly requesting the '.ac' in the models xml file. Personally I don't see any point in automatically choosing one text based format over another, especially when I explicitly told the system I want the '.ac' via the model xml. So yeah is this considered some sort of feature..or just a bug...because it only served to frustrate me and waste my time until I realized what it was doing. Second up is does the effect system not work with anything other than '.ac' file format? With '.ac' my effect is loaded, using any other format I tried (.osg, .ive , .osgb, .osgt) the effect seems to be ignored. Is the effect system currently crippled to using only the ac3d format, or what's going on here? cheers! ------------------------------------------------------------------------------ Oracle to DB2 Conversion Guide: Learn learn about native support for PL/SQL, new data types, scalar functions, improved concurrency, built-in packages, OCI, SQL*Plus, data movement tools, best practices and more. http://p.sf.net/sfu/oracle-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel