On Mon, 2011-03-21 at 17:50 -0600, syd adams wrote:
> Interesting.I just did my own quick test ... converted 1 out of 3
> livery (png) files to a dds with Gimp plugin .Had to flip the image
> vertically before converting. I changed liveries with the dialog , and
> the 2 png files took several seconds to change , the dds changed
> instantly.I saw no difference in quality , but the load time was
> impressive.The original png file is 158.6 KB , the dds is 16.8 MB.This
> should swell  fgdata significantly , unless Tim does (hopefully) does
> the /Aircraft split...

Maybe a better idea would be to use .dds as a local cached version of
texture files but that requires instant conversion upon loading, and dds
writing code.

Erik


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