Hello, > Thomas Albrecht wrote: > > Dear all, > > > > I also tried the textranslate method, but when I put > the day/night > > textures, say van.png and van_LIT.png each 256 x 256), > into one file (512 > > x 256) and make up an .xml as described in the wiki, > both day and night > > textures look distorted in FG. > > > > I assume the mapping specified in the .ac is no longer > correct when I > > change the size of the texture file? I have no > experience with UV mapping > > though. > > > > Any ideas? > > Tom > You would have to remap the respective faces to use just > half of the texture. > Otherways they use the whole texture and what you see as > distorted is in fact > both day and night displayed at once. > Using separate files induces a slight delay as the night > texture is loaded, and > it's mipmaps get generated but might help with memory > usage, as you're using > only half the videoram than with the big two-in-one. > > HTH > Emilian. >
@Tom: The article in the wiki is outdated. Indeed nighttextures with textranslate are working in GIT since a whole while. If it works without textranslating, like described in the wiki-article, I can't tell. Never tried yet. With textranslate you have to change the UVmap. Means, when you have put night and day textures beside (x-direction) into one texture file, the UVMap has to be reduced in size (in x-direction) exactly the half. You may want to take a look into FGdata/Models/Airport to see how it works. @Emilian: According to Tim Moore, FGFS's graphic specialists it is recommended to have large texture files, instead many smalls. See also here: http://wiki.flightgear.org/Howto:_Improve_Framerates Cheers Heiko ------------------------------------------------------------------------------ WhatsUp Gold - Download Free Network Management Software The most intuitive, comprehensive, and cost-effective network management toolset available today. Delivers lowest initial acquisition cost and overall TCO of any competing solution. http://p.sf.net/sfu/whatsupgold-sd _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel