On 04.06.2011 15:28, Frederic Bouvier wrote: > The problem is that the Blender AC exporter generates these absolute path. > In the PLIB days, the loader simply ignored the path to just take the > simple name.
Right, unfortunately it requires another manual step. The advantage of not ignoring the path (OSG) though is, that you can reference textures in other directories. There is no longer a need to copy every texture into the same model directory as the .ac file. You can reuse shared textures from other directories (from the same or even other aircraft, from a global texture directory etc). cheers, Thorsten ------------------------------------------------------------------------------ Simplify data backup and recovery for your virtual environment with vRanger. Installation's a snap, and flexible recovery options mean your data is safe, secure and there when you need it. Discover what all the cheering's about. Get your free trial download today. http://p.sf.net/sfu/quest-dev2dev2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel