Hi,

On Saturday, December 24, 2011 11:12:10 James Turner wrote:
> According to this, there should be no extension required:
> 
>       http://lists.apple.com/archives/mac-opengl/2007/Oct/msg00108.html
> 
> And 'glxinfo' reports:
> 
>       OpenGL vendor string: ATI Technologies Inc.
>       OpenGL renderer string: ATI Radeon HD 5770 OpenGL Engine
>       OpenGL version string: 2.1 ATI-7.12.9
>       OpenGL shading language version string: 1.20
> 
> (and no 3D texturing extension token)
I don't know that off hands. I would also think that the relevant docs for that 
is the OpenGL standard documents or the extension specification documents. both 
from kronos.

> Do we have a minimum OpenGL version requirement? 1.3 vs 1.4 vs 2.0?
No, we don't. And the current code should be able to render well on pretty old 
versions. Even if some shaders dont' work, the old fixed function stuff should 
still give fine pictures. At least if the extension requirements are correct in 
the effect files.

So, not sure if there is something we can do to make the 3d textures work on 
apple. Could you also double check if the osg extension check works correctly 
on your install? May be by just stepping into that with the debuger?
That could also explain the error message you postet. That one looks to me 
like the texture is not found by the linker. May be because of some part of 
the code not setting the texture state for this texture?!

Greetings

Mathias

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