Hi James, > De: James Turner > > So, what's the next step in understanding this? The effect claims to > use the noise texture (in unit 9, as always): > > <texture-unit> > <unit>9</unit> > <type>noise</type> > </texture-unit>
>> Can you post the output from glxinfo -l. > >OpenGL limits: ... > GL_MAX_TEXTURE_UNITS_ARB = 8 ... > GL_MAX_TEXTURE_COORDS_ARB = 8 It looks like the texture unit of the noise texture is beyond the limits of your card Regards, -Fred ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel