Am Freitag, den 30.12.2011, 00:09 +0100 schrieb Csaba Halász: > I wonder if there is an open standard counterpart that can do the same > as the dds compression? Or is the whole idea patented? (Eww, too broad > software patents are the work of the devil). >
As far as i know, FXT1 a texture compression from 3DFX was invented to have a patent free alternative to S3TC. But the Wikipedia article claims, that some parts of FXT1 might infringe the S3TC patent. But this isn't the only problem, the main problem is that it is marginally supported by 3d drivers. Which results in the problem that it is practically not usable. But there is an OpenGL Extension for it. See: http://en.wikipedia.org/wiki/FXT1 and http://www.opengl.org/registry/specs/3DFX/texture_compression_FXT1.txt But i want to ask. What hinders us to ship all FlightGear textures as compressed *.dds Files and provide a software tool to uncompress them before FlightGear is launched for users, that don't have a videocard with 3d drivers that support S3TC? Then flightgear should be able to select the appropriate texture files on the fly. Best Regards, Oliver C. ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel