On Sunday 15 January 2012 12:34:43 Mathias Fröhlich wrote:
> Well, I hope that we can get rid of the compression.
> Can somebody with the apropriate tools convert the compressed textures to
> non compressed ones? That could still be dds, but dds without these
> compressions that produce the warning. So no problem with cubemaps in dds
> as long as the compression is not there.
> Then *everybody* is again able to use this stuff.
There are a couple of isue with that though. Biggest one is it will increase
disk/RAM usage by at least 4 times, if not 8 depending on texture/compression
method used. That basicaly negates all the advantages of the dds format,
except for the embeded mipmaps.
Is that acceptable? I remember some complaints about base package size
increase, and also repository size increase.
btw: Tools for dealing with any of the dds compression formats, and access to
them is freely available under the MIT licence.
http://code.google.com/p/nvidia-texture-tools/
>
> So, I am not entirly against moving this to an other log level, but at first
> I think it is good to tell that this will only work for a few people. And I
> think it's good to see this *immediately*.
>
> Mathias
>
I believe the numbers are a bit reversed here, and the vast majority of users
has no issues with displaying these textures. But I agree there's an issue
with (un)available support for these extensions in the OSS drivers (be they
nvidia/intel/ati).
Regards,
Emilian
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