Martin Spott wrote: > I don't have an idea, why - maybe that's been the default in PPE, AC3D > or whichever tool. Jon made me aware of this issue many years ago > (when we started filling the scenery objects database) and, as far as I > remeber, I found evidence that Jon is right.
BTW, from my perspective AC3D orientation in FlightGear is another issue worth fixing, but I'm uncertain wether it's clever to do both at the same time. There might be reasons to leave the AC3D oriantation the way it is, reasons which I'm completely unaware of. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel