Stuart wrote > Hi All, > > Rembrandt works well on my GT260M, and really moves FG's graphics on > massively. I think it's a fantastic enhancement to FG, and we should really > consider naming the July/August release as v3.0.0. > > Does anyone know whether FG is unique amongst desktop simulators in > offering this? I have no experience of X-Plane nor FS-X. > > I've noticed significant slowdown on my computer in the following > circumstances: > - Forests (e.g. KHAF). Having not looked at the code, my guess is that some > NodeVisitor for the rending is delving too deeply into the OSG tree for the > random vegetation. > - Urban areas. My guess here is that is purely due to the number of models > being rendered, each of which is casting a shadow. I know that there are still > optimisations to be made, but could I suggest a property switch to limit > shadowing to the user's aircraft? IMO the self-shadowing in the aircraft > cockpit is the most impressive part of Rembrandt, and the combination of > that plus shadowing on the ground might be an acceptable frame-rate > compromise for many users. >
Don't get over excited. Fred is doing a great job, but there are many bugs to iron out yet. We haven't been able to port the water shader nor the ubershader completely to Project Rembrandt yet . Each aircraft in the inventory needs checking for 2 sided faces, panel lights need converting, and nice to have are nav. lights and landing lights. Much of the shared and scenery models need similar checking: the windsock is an obvious one. Can you imagine the task for USS Vinson? Random Vegetation is unusable. Frame rate is taking a big hit for most if not all systems . With a fair wind, and if we can jump over some of the technical hurdles, I think it might just be feasible to get something called FG 3.0.0 out of the door by the end of this year, but I wouldn't bet on it at this stage. Vivian ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel