> Yes, X-Plane 10 also makes use of deferred shading. They just named
> it Global Lighting/HDR. Framerates aren't better there as in FGFS as
> now.
> The difference is only that landinglights there looks much smoother
> (no hard edges)

This is just designers' art. The light poles don't have hard edges.
With a carefully designed light volume and well tune attenuation 
parameters, the hard edges will disappear after some iterations.

Regards,
-Fred

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