On Thu, Apr 19, 2012 at 4:39 PM,  rickbritto wrote:
> hello friends, Is possible to separate the random loading by types
> of buildings?

Yes.  The materials.xml file allows you to define different parameters
for different landlclasses (e.g. Urban, Suburban, Commercial), and as
mentioned above I'm adding parameters to control the ratio of the
different building types. So a residential zone will have (say) 90%
small buildings, and 10% medium, while an Urban zone will have
50% medium and 50% large.

-Stuart

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