Stuart Buchanan wrote:

> I don't believe the town model has been used for some time. It was supersede
> by the random object masking I introduced a while back.

I think what John and Yves are talking about is the introduction of the
various "zone_maison" models for each spot (therefore the term
"point"-geometry) where just a single building is supposed to be
placed:

  
http://mapserver.flightgear.org/git/gitweb.pl?p=fgdata;a=blobdiff;f=materials.xml;h=0ccd5813d67dafeb144aa3869ca251570f4d8e5d;hp=aded880617f7f367c08df928abf2cde42a847dea;hb=b67df1d2c2a6a0e16cf5fd16f11eb5585fc27012;hpb=4fc9647ee594f3ae8db638a7186bd42db93437a9

 .... which leads to pretty obscure effects in many places.
Unfortunately Erik never bothered responding to this issue, therefore
it's uncertain wether he'd silently agree or silently disagree to
reverting the above commit.

Cheers,
        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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