Am 25.04.2012 13:35, schrieb Stuart Buchanan: > Also, there is a significant slow-down in scenery loading.
I can certainly confirm ;-). It's not just a longer delay for initial start-up (splash screen takes much longer to drop), it's also causing issues with scenery taking too long to be loaded at run-time, so the aircraft sometimes flies into a patch of void. It also seems to delay unloading of scenery tiles (noticeable when trying to shutdown). This reminds me of an issue we had a while ago, where we had a huge number of shared models (cattle and horses) scattered across the scenery. Something in OSG doesn't scale well with huge numbers - which only caused issues when trying to unload a scenery tile. Since loading and unloading is done in the same thread, this also caused the loader to almost stall. Not sure, if this could also be a factor here. At the time, the only solution we (mainly Tim) saw, was drastically reducing the number of shared models (cull the cattle... ;-) ). Another issue: the density range in the rendering dialog is 0-10. However, even with density 1.5 the buildings look pretty packed. For me, only a density of 0.17 is about usable (avoids the void scenery patch issue). This, however, is the lowest possible setting on the slider - and is very tricky to adjust (just try to configure such a low value, you'll see what I mean). Can we somehow change the slider to a lower range, e.g. 0-3? Not sure if higher values made any sense at all. Actually, I have the same issue with the vegetation density slider. Does the range 0-10 really make any sense to anyone? A lower range would make it much easier to configure usable values on the slider. cheers, Thorsten ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel