So why not use that technique for shadows? 
Anyway, I await 2.9 for the new 850 format...



--- On Mon, 6/11/12, Frederic Bouvier <fredfgf...@free.fr> wrote:

> From: Frederic Bouvier <fredfgf...@free.fr>
> Subject: Re: [Flightgear-devel] The next FlightGear release (summer 2012)
> To: "FlightGear developers discussions" 
> <flightgear-devel@lists.sourceforge.net>
> Date: Monday, June 11, 2012, 5:39 PM
> If I recall correctly, Doom3 used
> shadow volumes (the famous Carmack's reverse) and not shadow
> mapping.
> As the technique was patented by Creative, Carmack had to
> rewrite it recently before making the Doom3 engine Open
> Source
> 
> Regards,
> -Fred
> 
> ----- Mail original -----
> > De: "Michael" <scrat_h...@yahoo.com>
> > À: "FlightGear developers discussions" 
> > <flightgear-devel@lists.sourceforge.net>
> > Envoyé: Lundi 11 Juin 2012 10:17:33
> > Objet: Re: [Flightgear-devel] The next FlightGear
> release (summer 2012)
> > 
> > I wonder how it was done back in 2002 for Doom3 with
> OpenGL.
> > Doom3 looks great, a huge contrast for ex. to X-Plane
> which is
> > struggling as well to get flicker free shadows.
> > 
> > 
> > 
> > 
> > --- On Fri, 6/8/12, Geoff McLane <ubu...@geoffair.info>
> wrote:
> > 
> > > From: Geoff McLane <ubu...@geoffair.info>
> > > Subject: Re: [Flightgear-devel] The next
> FlightGear release (summer
> > > 2012)
> > > To: "FlightGear developers discussions"
> > > <flightgear-devel@lists.sourceforge.net>
> > > Date: Friday, June 8, 2012, 12:00 PM
> > > Hi,
> > > 
> > > FWIIW I would opt for version 2.8
> > > 
> > > Concerning Rembrandt, it does not work on either
> > > of my 2 ATI cards - Radeon HD 2600 XT, running
> Ubuntu
> > > 64-bit, and Windows Vista 32-bit, and a Radeon HD
> 7700
> > > series, in Windows 7 64-bit. I think I have tried
> all
> > > the options mentioned here...
> > > 
> > > On the 2600 I usually see the corner buffer
> images,
> > > but no shadows. On the 7700 even no corner
> images,
> > > and after a certain time the card driver FAILS! I
> get
> > > a black screen, but thankfully it auto-recovers
> ;=()
> > > 
> > > Oh, and I get about a 50%+ drop in frame rate...
> and
> > > at low viewing angles get flashing lime green
> over
> > > the foreground...
> > > 
> > > So yes, for sure mention Rembrandt, but clearly
> mark it
> > > as in development ;=))
> > > 
> > > Is there a list anywhere of cards/drivers it DOES
> > > work on? If not too expensive maybe I would buy
> > > and try one ;=)) I seem to remember someone
> mentioning
> > > such a listing...
> > > 
> > > On converting a/c, as I think someone mentioned
> why
> > > or how can this be done if the results can not be
> > > seen on his system! Sort of chicken and egg
> story...
> > > 
> > > And for the 2.8 release, assume the MULTIPLE
> warnings
> > > will be 'removed', or suppressed, namely -
> > > 
> > > Failed to create beacon for unknown runway 'KONT
> 26L OM'
> > > and about 28 more like this...
> > > 
> > > Image
> "C:/FG/fgdata/Textures/Water/waves-ver10-nm.dds"
> > > uses compressed textures which cannot be supported
> on some
> > > systems.
> > > Please decompress this texture for improved
> portability.
> > > and about 6 more like this...
> > > 
> > > We should not need to air this dirty washing on a
> release
> > > product ;=))!
> > > 
> > > Regards,
> > > Geoff.
> > > 
> > > 
> > > 
> > >
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