On 10/01/2012 03:02 PM, AJ MacLeod wrote:

> IMO it's a huge shame that stereo sounds are not supported any more, as the 
> aural experience now just isn't as immersive (not to negate the real 
> improvements that _were_ made of course).

Ever since the switch of OpenAL they where never supported. Period. 
OpenAL just can't handle them in 3d space.

For stereo (non 3d-sounds) that's a different story but... some 
implementations only support one stereo sound at the same time.

Erik

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