Good checkup,( i do  not  find the screen format ).

And don't forget, when building OSG to define build type  "Release"  ,
recently i forgot it, i got a performance dop down of 30 % less.
It took somedays  until i discovered my error.


Ahmad


On 21 June 2013 17:11, Christopher Andrews <godarkli...@gmail.com> wrote:

> On 21/06/13 21:26, Arnt Karlsen wrote:
> > On Thu, 20 Jun 2013 10:20:03 -0700 (PDT), geneb wrote in message
> > <alpine.lfd.2.03.1306201018050.25...@deltasoft.com>:
> >
> >> On Thu, 20 Jun 2013, Alan Teeder wrote:
> >>
> >>> Instead of all this mudslinging about what slows what on which
> >>> processor, could some thought be given to producing a benchmark
> >>> suite for Flightgear.
> >>>
> >>> It would need to take in all of the, by now well known, variables -
> >>> making it by no means a simple beast to manage.
> >>>
> >>> If this could be automated in some way it would be much easier to
> >>> capture, and then submit, consistent data.
> >>>
> >> A scripted run would be an EXCELLENT tool.
> > ..aye, and a scripted run can be set up to play all the tricks,
> > even if it needs to run FG several times to e.g. reset the graphics,
> > and it can be set up to finish the run by offering to upload
> > the results automatically. :o)
> >
> >
>
> Actually this is probably in my interests, I'm improving the concorde
> (3D cockpit, less laggy nasal, autopilot - slowly) but I have fairly
> powerful hardware so I'd like to know how much of what I do affects
> other users.
>
> A long time ago, I remember using this to try and figure out why I was
> getting 10fps on a nvidia GTX470 with the lowest settings and default
> renderer (I was accidently running a debug build):
>
> http://wiki.flightgear.org/Howto:Debugging_FlightGear_Crashes#Minimal_Startup_Profile
>
> I might come up with a dash script that tests things in different areas
> with different settings, But that will only be helpful on linux. I'll
> probably just use the telnet server to pull the property tree frame
> rates/spacing I haven't used it yet but I imagine it would be quite easy).
>
>
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