--- Lewis Echols wrote:
> I would like to import 3D models of buildings, trucks, etc. onto the
> terrain and orient them using roll, pitch, and yaw functions to place
> them correctly on level or sloping terrain.    Essentially, I could
> place hangars, fuel trucks, etc.  around an airstrip with
> commercial/community buildings away from the airstrip.   Sloping terrain
>  will be away from the airstrip.  Construction sites and associated
> equipment, apartment buildings, streets, traffic lights, etc. would all
> be a part of the community.  
> 
> The models are in .obj format.  The three application packages I use
> most to build the models are Blender, Art of Illusion, and Wings3D.  

Hi Lewis,

As Dene pointed out, FG natively supports .ac format. If you edit your
models in Blender, you can then export them in .ac format using the
File->Export->.ac command.

With 0.9.10, the easiest way to place objects and adjust their position
(including roll and yaw) is to use the UFO aircraft. This provides a
point-and-click interface. The UFO readme has further details on how to
load the objects, place them, then output the data afterwards. 

Once you've done this, you'll want to add your models and their placement
to the FG scenery database: http://fgfsdb.stockill.org/ . That way,
everyone will be able to benefit from your work.

-Stuart


                
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