Andrew Gorman ha scritto:
> Hi Roberto,
>
> The only problem is that I would have change the axis in blender, as Maya is 
> a "Y" up world coorodinate system..., 

You can change your Maya preferences (Window -> Settings/Preferences -> 
Preferences -> Settings -> Up axis) in order to have the Z axis going up.
Maya is _not_ an Y up world, that's just the default scheme.

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