> > What image do you suggest for "generic" drag 
> > operations ?
> 
> We could add an optional argument to Fl::dnd() that can point 
> to any Fl_Image. If it is some magic value, FLTK will take a 
> snapshot of the text and drag that (Fl_Input). If it is NULL, 
> it'll simply drag some box, like it does in Carbon.


That's an interesting addition, actually.... I wonder if we can make it
work in a cross-platform way, though?



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