> > I do a simple test and I found that I can see the=20
> > theretentivity of vision  when delay is > 0.02, a little=20
> > small than 1/25. So 0.01 is enough for most of people I guess.
>
> What refresh rate is your monitor?
It is 60Hz.

Thank you so much. I come to know some of the "flicker" may not due to the 
DELAY.  Sometime, the sprite moves in a high speed so that the moving is not 
continuous in the nearby frame and looks like ficker.


>
> Most lcd panels seem to be 60Hz or similar.=20
> So 0.01 (100Hz) is probably still wasteful, as you might render 100
> frames of which only 60 will ever be displayed, 40 may be lost entirely
> - that's pretty wasteful...
>
> In which case, 0.017 might be worth a shot?
> Though, that's about 59Hz, so depending on how your graphics card
> handles things, that might actually beat really horribly with the 60Hz
> monitor refresh, so...
>
> And note that 0.02 is not 1/25 (or 25Hz), it's 50Hz - twice as fast.
>
> To be honest, I'd be surprised if most people noticed the flicker at
> 0.04 (which is 25Hz) in practice on a typical monitor, especially the
> current crop of lcd monitors...
>
>
>
> SELEX Galileo Ltd
> Registered Office: Sigma House, Christopher Martin Road, Basildon, Essex SS=
> 14 3EL
> A company registered in England & Wales.  Company no. 02426132
> ********************************************************************
> This email and any attachments are confidential to the intended
> recipient and may also be privileged. If you are not the intended
> recipient please delete it from your system and notify the sender.
> You should not copy it or use it for any purpose nor disclose or
> distribute its contents to any other person.
> ********************************************************************
>

_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to