> hi, after experimenting with python and the pyglet library (that is, i have 
> to say, very cool), i'm working my way back to c++ and FLTK.  my question is, 
> where are the sprites?  that is, some conveniance for managing multiple 
> instances of an image (region) and scaling, rotating, and blending of?
>
> have i missed it or is there no implementation of sprites in fltk?  if not, 
> may i request one?

http://ufuksanli.blogspot.com/2009/12/fltk-da-sprite-kullanarak-animasyon.html

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