> Just tried 1.1.10 and everything works wonderfully. Thank you 
> for the info it has been a big help.

Doh!
I think I just realised why this doesn't work for you with fltk-1.3.
UTF8 support.

Box the XFT and Xlib backends in fltk-1.3 under X11 have been enhanced
to support UTF8 rendering. 

So, for example, in the Xlib version, where fltk-1.1 uses XDrawString()
we now use XUtf8DrawString() instead in fltk-1.3 (and of course
analogous changes in the XFT backend) and I suspect that nanoX simply
does not implement that functionality...

Well, that's my guess, but it does seem likely. There's a good chance
that both fltk-1.1 and fltk-2 are using the older pre-UTF8 text
functions, and so are more likely to work with nanoX.

Did you get a chance to try the Kdrive / TinyX stuff? I've used that
with XFT before and it's been OK, so that might be a better option
moving forwards.
Though if you have something that works now, I could see you may be
disinclined to change!
(Unless you need to support extended character sets, in which case UTF8
and XFT start to look very attractive options.)




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