>
> > Well I say mostly working they are displaying how I want them=20
> > to. My next job is to get them to react to button presses.=20
> > We're not using a keyboard or mouse we just have some arrow=20
> > keys and buttons that and I need to work out how to generate=20
> > events from them for the app to use, but I'm hoping that is=20
> > easier than getting the text to work.
>
> OK - if you want to describe your h/w config in a little more detail I
> *might* have some suggestions. For example, touchscreen? Or...?
>
> In summary though, stuffing events into the X11 queue via the XTest
> interface might be easiest... (yes, I *know* it is meant for test
> harnesses, but it makes a very handy way of stuffing "keyboard" and
> "mouse" events into your WM if you do not have a "real" keyboard and
> mouse...)
> Or see if you can hook Xinput, which is more "proper" but may be
> trickier.
>
> > Testing it on a PC with=20
> > a mouse it works fine.
>
> Well that's a good start.
>

Hi

Thanks, for your reply.

I have about a dozen buttons which will be used to change menus/options these 
are read through an FPGA device, I have a driver working that reads the FPGA on 
a timer and then wakes the user space app on a epoll when a button has been 
pressed/released. This all works fine but I need to generate events for fltk.

I've also tried fltk 2.0 and I now have text working, so I will be going with 
that I think.

Cheers
Stuart.
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