Wow, I like this a lot! Very nicely done, Joanna.

Some really minor edits below.

On Mar 26, 2014, at 11:56 AM, Vass, Joanna <[email protected]> wrote:

> Watching a video in a loud room or learning a new language? 
> We think being able to transform, augment, and personalize educational 
> resources to fit your needs is essential to a great learning experience.

Perhaps rather than just a “great” learning experience, we should make it clear 
that the stakes are higher—that it’s about an inclusive learning experience 
that reflects what we each need to be successful.

> Preference editing tools help learners discover and customize resources. The 
> [Preference Exploration Tool] offers learners  starters to find out what 
> works best for them. 

“Starters” here is ambiguous. Can we clarify what a “starter” is in some way? 
“The Preferences Exploration Tool offers learners a set of starter preferences 
that they can try out to help them find out what works best for them” or 
something like that? 

> While [User Interface Options] allows for more granular preference 
> adjustments. Resources need to be flexible and multi-modal to adopt to a 
> range of learning needs - from enabling content to be  spoken aloud so it's 
> easier to follow along to enhancing keyboard interactions so it's easier to 
> use.
> 
> Happy with the customized preferences? [Save them to the GPII cloud] for 
> later use on other devices.

We should probably unpack our acronyms wherever we can. So “Global Public 
Inclusive Infrastructure” probably will make more sense to newcomers.

> Creating content? The [Inclusive Design Learning Handbook] offers tips on 
> producing rich resources to help reach a diversity of learners.
> 
> Have your content already? The [Metadata Editor] encourages relevant metadata 
> and accessibility features to be added. This way a learner with unique 
> preferences, such as captions for all audio content, will be matched with 
> resources that fits their needs.

I guess the audience for the metadata editing components is somewhat different. 
They’re particularly for developers of OER content creation tools who want to 
enable their system to produce more accessible content. So we should reflect 
that, but I also like how you’ve described the impact of these tools on the 
end-user.

> With the [Video Player] learners can provide feedback if a resource doesn't 
> fit their preference needs. A learner can request captions or create captions 
> themselves for the video.   

There’s probably more to the Video Player, in that it’s designed to offer a 
multimodal or “layered” experience out of the box, and then if that content is 
available, learners or teachers can provide feedback, request captions, make 
captions, etc.

Again, this is really awesome. I like how we’re really working to tell a clear 
and meaningful story about our vision and tools to learners, teachers, 
stakeholders and funders.

Colin
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