Hello,

I was playing around with fluxus code to find why it was crashing if I compile it as mac application. I found something very strange, glActiveTexture and GLEW_ARB_multitexture are available when fluxus runs as console application, but they are NULL when you start it as Fluxus.app. Strange!
Does anybody else had the same problem?

Regards,
mikhail


-
m.



Reply via email to