I may have the same problem... how did you do this check?



On Apr 20, 2009, at 1:21 PM, mikhail lozanov wrote:

Hello,

I was playing around with fluxus code to find why it was crashing if I compile it as mac application. I found something very strange, glActiveTexture and GLEW_ARB_multitexture are available when fluxus runs as console application, but they are NULL when you start it as Fluxus.app. Strange!
Does anybody else had the same problem?

Regards,
mikhail


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m.




Evan Raskob
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