I was fine with the console version but seeing crashes with the .app.
Not sure if it had to do with the way mzscheme and dr scheme
frameworks were linked, or if it is the problem you are seeing.
Either way, I've just upgraded to 10.5.6 from 10.4.11 so I need to
update all of my libraries now. I'll let everyone know if I figure
anything out.
On Apr 20, 2009, at 5:02 PM, mikhail lozanov wrote:
to be honest, this is the first version of .app that works for me.
And it is the first version that was not crasing when drflux is
started, but GLSL and multitexturing are disabled. I'm sticking with
console version until I find why glew is not initialized properly.
It must be something with apple's openGL version.
I had similar error few days ago because had 2 versions of mzscheme
installed and something went wrong with collects paths
m.
On 20.04.2009, at 18:35, gabor papp wrote:
no it doesn't crash
the app does not even work for me. i removed most of the plt modules,
and it seems something is missing, because i get this message:
4/20/09 5:31:11 PM [0x0-0x38038].org.pawfal.fluxus[1377]
Applications/Fluxus.app/Contents/Resources/collects/mzlib/unit.ss:
1460:38:
syntax: no pattern variables before ellipses in template at: ... in:
((import i.s ...) (export e.s ...) dep . body)
i'm surprised that it is working for you.
best,
gabor