In recent submissions on git repository there is code that checks if glActiveTexture or ARB extension is NULL so when I'm starting fluxus from command line I have no warning that multitexturing is disabled, but from DrScheme or as Fluxus.app I have it. It's very hard to debug it with gdb and I'm currently setting up Xcode project to ease the debugging process. And of course to make fluxus hacking easier in the future.

m.


On 20.04.2009, at 17:23, evan.raskob [lists] wrote:

I may have the same problem... how did you do this check?



On Apr 20, 2009, at 1:21 PM, mikhail lozanov wrote:

Hello,

I was playing around with fluxus code to find why it was crashing if I compile it as mac application. I found something very strange, glActiveTexture and GLEW_ARB_multitexture are available when fluxus runs as console application, but they are NULL when you start it as Fluxus.app. Strange!
Does anybody else had the same problem?

Regards,
mikhail


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m.




Evan Raskob
Top Floor
4-8 Arcola Street
London E8 2DJ
United Kingdom


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