<URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 >

On Sat, 10 Feb 2007, Marko Lindqvist wrote:
>>> Is the coastline check at the end of a (goto) move or performed for
>>> every step a trireme might take?
>> Every step.
> This is too harsh for triremes.

It is a bit harsh.

> They can transport units to other islands only if there is one or two 
> ocean tiles in between.

But this is not quite right. During testing I usually managed to find 
neighbouring islands easily. Maybe this was an artefact of the map 
generator and map seed I was using, but it is as clear cut as you make it 

Do you find it unacceptable as a step on the way to deep ocean?

   - Per

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