<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40020 >
After 12 hours of staring at this problem, and debugging both S2_1 and S2_2, I've guessed that there is some unit somewhere that is killed, but not unlinked from its tile. Another unit is meeting it. In 2.1, all goes well until the make_contact() routine tries to print the nation_plural. The nation is NULL in the player. I'd forgotten that nation_of_player() is also used for nation_plural_for_player(). It's probably the Indian unit(s), as that player died this turn. In 2.2, it doesn't even get that far. The player and name are both NULL in the unit. But that's all I've been able to learn.... After the 2.1.3 release, I'll check in my debugging, and try again. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev