On 14 Aug, 2010, at 10:24 AM, Daniel Markstedt wrote:
<snip>
> Yes, the code will pick AI opponent nations based on the 'match' value
> for your nation's groups. See nations.ruleset, e.g.:
>
> [ngroup_ancient]
> name=_("?nationgroup:Ancient")
> match=2
> ...
> [ngroup_american]
> name=_("?nationgroup:Asian")
> match=0
>
> ...which means that if you choose to play as the Chinese (ancient
> asian) the code will try to pick other ancient nations but not
> necessarily other Asian nations.
So this currently exists in 2.1+ ? Although it doesn't seem to help
the case of a player looking for a specific nation if they don't remember the
name...
Sent from my MacBookPro
Religion: God loves you if you obey. Spirituality: God loves you.
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