Update of bug #17392 (project freeciv):

                  Status:                    None => Need Info              
         Planned Release:                         => 2.3.0,2.4.0            

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Follow-up Comment #3:

To check this a savegame would really help.

The log message is printed by package_city() if the city size does not match
the number of citizens at the time the city data should be send to the
client(s).

I will investigate / change this as I do the citizens patch (patch #2265). A
simple solution could be to call 'city_refresh(pcity)' at the beginning of
this function. This will redo the feelings calculation.

You did not get a messages like 'Failed to fix inconsistent city size.'? This
would indicate _real_ trouble.

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Reply to this item at:

  <http://gna.org/bugs/?17392>

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