Am Montag, 12. September 2011, 19:35:23 schrieb Michal Mazurek: > > > The diff is here: http://longturn.org/crap/110911.23.diff > > > > Do you have a version with single patches for the different things you > > have (like newcomer command, ...)? A year (or two) ago I did split the > > diff between freeciv and longturn such that it were small pieces. This > > helps to get it step by step into mainline. > > No, but if you think any of the features has a chance of integration > I'll create separate diffs happily.
Do you have a short list of the changes. Looking at the patch I find: - newcomer command => why not use lua? additional lua code needed (+ lua functions) - function agains sql injection => I think this one can be applied (should go into utility?) - Migrant unit type - commands: autocreate, syncturn, newcomer - auth (lua!) Questions: - why are the displayed player names changed? > > In 2.3 (and trunk) a lot of thing are possible with lua. If possible, I > > would implement this feature in this language as the infrastructure > > exists (read lua file from console; create player). > > If you could write it, I'll test it. If it will work I'll remove the c > code. Or if you could just write a hello world and tell me how to run it. > LUA has some pieces of code that can cause Bus error on sparc64. Is the lua error fixed? This would be the first task ... I did a search on google and found this: http://lua-users.org/lists/lua-l/2008-08/msg00044.html ... and added the LUA_USE_APICHECK define to the code if debug=yes|checks is used. Could you please test it? Perhaps there is an error in the lua code? (see https://gna.org/bugs/index.php?18481) > > > LTex 2.3 has started, I invite you to join! I will check the time ... -- Matthias Pfafferodt - http://www.mapfa.de Matthias.Pfafferodt <at> mapfa.de _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
