URL:
<http://gna.org/patch/?3367>
Summary: A bit playable qt-client
Project: Freeciv
Submitted by: mir3x
Submitted on: Wed 04 Jul 2012 10:03:34 PM GMT
Category: client-qt
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
_______________________________________________________
Details:
Added primary widgets
Connect to game possible via network page or ./fcgui -a
( start or load not working but widgets completed )
Visible map and moving units via numpad and arrows.
some bug: after connect if any city is not visible and after resize would be
visible, client will lockup in endless loop
(pft_advance_path
city_map_radius_sq_get
genhash_replace_full
secfile_destroy
update_map_canvas
qtg_canvas_put_rectangle
city_map_radius_sq_set
client_map_is_known_and_seen
fc_isalnum
fill_sprite_array )
if city is already visible or after unit movement is visible then it works ok.
It happens only at first resize.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Wed 04 Jul 2012 10:03:34 PM GMT Name: qt.diff Size: 71kB By: mir3x
<http://gna.org/patch/download.php?file_id=15974>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3367>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev