URL:
  <http://gna.org/patch/?3367>

                 Summary: A bit playable qt-client
                 Project: Freeciv
            Submitted by: mir3x
            Submitted on: Wed 04 Jul 2012 10:03:34 PM GMT
                Category: client-qt
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

Added primary widgets
Connect to game possible via network page or ./fcgui -a
( start or load not working but widgets completed )
Visible map and moving units via numpad and arrows.

some bug: after connect if any city is not visible and after resize would be
visible, client will lockup in endless loop 
(pft_advance_path
 city_map_radius_sq_get
 genhash_replace_full
 secfile_destroy
 update_map_canvas
 qtg_canvas_put_rectangle
 city_map_radius_sq_set
 client_map_is_known_and_seen
 fc_isalnum
 fill_sprite_array )

if city is already visible or after unit movement is visible then it works ok.
It happens only at first resize.





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File Attachments:


-------------------------------------------------------
Date: Wed 04 Jul 2012 10:03:34 PM GMT  Name: qt.diff  Size: 71kB   By: mir3x

<http://gna.org/patch/download.php?file_id=15974>

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Reply to this item at:

  <http://gna.org/patch/?3367>

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