URL:
<http://gna.org/bugs/?19899>
Summary: AI builds unneeded settlers in late game
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 05 Jul 2012 12:05:01 PM EEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
Bardo reported that in S2_4 & TRUNK with civ2civ3 ruleset AI ends up building
settler armies with no place left to settle.
One theory I have is that AI has never has so much stopped Settler production
than higher priority military production overriding it. With more peaceful AI,
with less military built, they continue building settlers. civ2civ3 does not
set AI trait Aggressive, but it gets default value of 50, while classic
ruleset has value 150.
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