Follow-up Comment #6, patch #3830 (project freeciv):
it might be worth checking if this worked differently when "HELI_MOVING" was
separate from "AIR_MOVING" (before they get combined as "BOTH_MOVING") I now
think it's quite likely that I made some mistake regarding helicopter handling
at that point (as Air units have always been Unreachable, this implementation
probably has been written without thinking them at all)
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3830>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev