Follow-up Comment #4, patch #3830 (project freeciv): > That said, I'm not sure I understand the specific meaning of > this check in a nativity-based environment if it doesn't mean > that units have a hard time attacking/defending when they are > not native to the target tile.
Took me a while too since I followed logic of your patch. It makes no sense that defender (land unit) must be non-native to attacker tile (sea). But it makes sense that defender (land) unit must be native to its own tile (land). Original logic: It's shore bombardment only if sea unit attacks against land unit on land tile. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3830> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev