Follow-up Comment #6, patch #3829 (project freeciv): > Further, the identical road is always first in the integrators > list, so that continuation on the same road is checked first > when calculating move cost (which is expected to be the most > common case, and for fast roads, the lowest cost
For shaving cycles it actually might make sense to order roads in the list from lowest cost to highest. tile_move_cost_ptrs() could rely on that order to break iteration as soon as it finds first integrating road. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3829> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev